I truly became obsessed with Alto’s Odyssey, and the skills I built up in the sequel let me dive right back into Adventure and blast through challenges that once stymied me. Much to my surprise, I discovered that I never quite finished Alto’s Adventure. (In Adventure, you can capture stray llamas, you run from an elder instead of a lemur, and there aren’t any nasty vine cables that break out from under you.) But they are almost exactly the same in terms of gameplay, as you flip and grind to build up speed and activate the ability to fly via the wingsuit. Other than that, it’s very similar, with some slight detail changes. The big difference between the two games is that in Alto’s Adventure, you endlessly glide over snow, rather than sand. At the same time, veterans will be able to transfer over their saved progress and immediately begin advancing toward new challenges. People who haven’t ever played Alto’s Adventure will be able to start from the beginning. The new Alto’s Adventure: Spirit of the Mountain returns to the snowy, llama-filled slopes of the original game. It turns out that Alto’s Odyssey: The Lost City was only half of Team Alto’s Apple Arcade project. Last year, I revisited one of my favorite iOS games, as Team Alto updated Alto’s Odyssey, bringing it to Apple Arcade with new levels, music, and artwork. Alto’s Adventure gets a spirited Apple Arcade expansion
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